![]() He is now distracted and that’s one less gun shooting in that broadside. ![]() That 13 year old shouting in your ear is explaining to his mum why he can’t come to dinner. Unforeseen events, changed conditions and simple misunderstandings make everything take longer or be botched.Īt its heart all you do is load cannons or repair stuff.Īll you do as captain is point your guns at the enemy so your gunners can shoot, right? The idea is that in the confusion and uncertainty of the campaign and especially the battle, everything you would expect to be simple and easy suddenly becomes difficult as a result of the aforementioned confusion and uncertainty. So why does one side fail and the other succeed? Frictionįriction was first properly discussed in Karl Von Clausewitz’s classic treatise “On War”.Ĭlausewitz had seen a lot, he’d been a staff officer in both the Prussian and Russian armies during the Napoleonic wars, he knew what it was to see a great general and a veteran army be destroyed by over confidence and an added bit of Russian winter. By the same token, these crews are human – and they are fallible. These crews are often – even after a week of Blackwake – extremely competent. It involves two captains slugging it out, demanding the best from their crews. (And after university I hope to god that “amateur” bit changes!) As you look deeper into campaigns and battles and why generals win and lose, you’ll encounter some concepts that I believe are easily applied to Blackwake. Frankly, I think this stuff is pretty damn interesting. Good luck, but realise that it is the aim of this guide to remove as much luck as possible from the equation. You must now not only enforce your will upon your crew, but now there is this opponent that must be outfought too. You must outwit, outsmart and outfight your opponent. They’re manning guns, they’re nattering away and saying “ARRRRR” a lot.Ĭaptain – it’s on your shoulders now. Staring at the pump go up and down as you wonder how your crew could be so stupid to ignore that hole beside you, less so.Ī key component to Blackwake is commanding and coordinating your crew. Boarding, shooting things and getting loads of juicy triples is fun. The personalities of each of these individuals define the fun factor vs the pump factor of each game. There are those who will learn – and those who will not. I’m sure you’ll have run across a few of them by now. You put stuff in guns, you hit people and things with swords and hammers. Naturally, much of this rests upon my own personal taste for victory through superior firepower followed by whirlwind boarding assaults. We are all learning and although I have spent enough time in Blackwake to believe myself competent enough to make blanket statements – for example to state that there are indeed only 5 situations in Blackwake (!) – we are always learning and I am eager to hear your assessments of the situations and my recommended solutions to them. Little did I know that this monstrosity would be the result. One of the commenters who kindly complimented me on my guide suggested that I do a guide on tactics and tips and tricks. Blackwake tips how to#It assumes a good knowledge of the weapons and players at your command.Īt the same time, it is never too early to be thinking about how to captain. This guide lacks descriptions of any kind of the tools of the trade as captain. If you are new to captaincy in Blackwake, it is probably best to ignore this guide for the moment and look instead at my other guide, which provides basic and intermediate information on how to be an effective captain. In this guide you will find the accumulation of hundreds of hours of Blackwake tactical theory, both in game as captain, and by watching videos, discussion with fellow players and observing the successes and failings of other captains. ![]() My guides provide a ground work and ensure that some valuable lessons are learnt without the pain myself and others went through to learn them (!) but theory is no substitute for raw experience and intuition. It is impossible for a captain to become effective without practise. ![]() Tactics in Blackwake (as in any situation really) are complex beasts. ![]() I am confident however that the information inside it will make up for the length. I hope you will find this as equally useful as my previous captaining guide to Blackwake.īefore we begin, I must apologise (again) for the length of this guide.Īlthough perhaps not approaching the ridiculous (and extremely useful) 100+ page Wargame Red Dragon guide, it’s pushing it. One captain’s guide to tactics in Blackwake. ![]()
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